I’ve been working on a new game recently and decide to blog the game’s development progress.
This is a 2D Mario-Style Platformer with Shifting Gravity that takes place in and around a magical clock in the sky. The gears of the clock create gravity fields which attract the player towards the gears. The gravity field allows the player to explore around the gear and adds an interesting gameplay dynamic when moving around the gear. Using this gameplay dynamic, each level challenges the player to figure out how to maneuver through the gears to collect the keys needed to move onto the next level.
Currently the game is planned to be released for iOS. But soon after, the game will be release on Android and possibly on PC.
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